Commands: Difference between revisions
→GSit: added commands |
adjusted headings |
||
| (One intermediate revision by the same user not shown) | |||
| Line 46: | Line 46: | ||
HuskHomes is a powerful, intuitive and flexible teleportation plugin for ''Minecraft: Java Edition'' servers. HuskHomes contains a meaty—but not bloated—set of player teleportation features, including set homes, warps, public homes, teleport requests, previous and offline position teleporting—and more. | HuskHomes is a powerful, intuitive and flexible teleportation plugin for ''Minecraft: Java Edition'' servers. HuskHomes contains a meaty—but not bloated—set of player teleportation features, including set homes, warps, public homes, teleport requests, previous and offline position teleporting—and more. | ||
=== Commands === | ==== Commands ==== | ||
There are many commands that go with HuskHomes, check out the in-game help menu too by type <code>/huskhomes help</code>. | There are many commands that go with HuskHomes, check out the in-game help menu too by type <code>/huskhomes help</code>. | ||
==== Homes ==== | ===== Homes ===== | ||
* <code>/home [name]</code> - Teleport to a home, name is optional | * <code>/home [name]</code> - Teleport to a home, name is optional | ||
* <code>/homelist [page]</code> or <code>/homes</code> - Lists all your homes, page is optional | * <code>/homelist [page]</code> or <code>/homes</code> - Lists all your homes, page is optional | ||
| Line 60: | Line 59: | ||
* <code>/phomelist</code> - Lists all public homes | * <code>/phomelist</code> - Lists all public homes | ||
==== Warps ==== | ===== Warps ===== | ||
Warps are public points set by an admin of the server. Contact one of us if you want a warp created. | Warps are public points set by an admin of the server. Contact one of us if you want a warp created. | ||
| Line 66: | Line 65: | ||
* <code>/warplist</code> or <code>/warps</code> - List warps | * <code>/warplist</code> or <code>/warps</code> - List warps | ||
==== Spawn ==== | ===== Spawn ===== | ||
* <code>/spawn</code> - Teleport to spawn | * <code>/spawn</code> - Teleport to spawn | ||
==== Teleport Requests ==== | ===== Teleport Requests ===== | ||
* <code>/tpa <username></code> - Send a request to teleport to another player | * <code>/tpa <username></code> - Send a request to teleport to another player | ||
* <code>/tpahere <username></code> - Send a request asking another player to teleport to you | * <code>/tpahere <username></code> - Send a request asking another player to teleport to you | ||
| Line 84: | Line 81: | ||
Find the plugin documentation [https://www.spigotmc.org/resources/gsit-modern-sit-seat-and-chair-lay-and-crawl-plugin-1-16-1-21-11.62325/ here]. | Find the plugin documentation [https://www.spigotmc.org/resources/gsit-modern-sit-seat-and-chair-lay-and-crawl-plugin-1-16-1-21-11.62325/ here]. | ||
=== Commands === | ==== Commands ==== | ||
* <code>/sit</code> - Sit on a block, can also be done by right clicking select blocks that classify as chairs | * <code>/sit</code> - Sit on a block, can also be done by right clicking select blocks that classify as chairs | ||
* <code>/lay</code> - Lay on a block | * <code>/lay</code> - Lay on a block | ||
| Line 98: | Line 94: | ||
=== Image Frames === | === Image Frames === | ||
To create new maps you will need to have an empty map in your inventory to use. Parameters in <code><></code> are required, while parameters in <code>[]</code> are optional | |||
==== Commands ==== | |||
* <code>/imageframe select</code> - Select item frames to put the image on | |||
* <code>/imageframe create <name> <url> <width> <height></code> - Create a new image map | |||
* <code>/imageframe create <name> <url> selection</code> - Create a new image map and put it into your selected frames | |||
* <code>/imageframe <name> <url> <width> <height> combined</code> - Create a new image map and get its combined imagemap item | |||
* <code>/imageframe overlay <name> <url></code> - Create a new image map that adds an overlay on a Minecraft Vanilla map you are holding | |||
* <code>/imageframe overlay <name> <url> selection</code> - Create a new image map that adds an overlay on a Minecraft Vanilla map in your selected item frames | |||
* <code>/imageframe clone <name> <new_name></code> - Create a new image map with the same properties as the old one | |||
* <code>/imageframe clone <name> <new_name> selection</code> - Create a new image map with the same properties as the old one and put it in your selection | |||
* <code>/imageframe clone <name> <new_name> combined</code> - Create a new image map with the same properties as the old one and get its combined image map item | |||
* <code>/imageframe playback <name> pause</code> - Toggle pause for an animated image map | |||
* <code>/imageframe playback <name> jumpto <seconds></code> - Jump to a specific second for an animated iamge | |||
* <code>/imageframe refresh [name]</code> - Refresh a map you have created from the source URL (Useful if you change the source) | |||
* <code>/imageframe info</code> - Get information about the image map you are holding | |||
* <code>/imageframe get <name></code> - Get a self-created pre-existing image map | |||
* <code>/imageframe get <name> selection</code> - Get a self-created pre-existing image map and put it directly in selected item frames | |||
* <code>/imageframe get <name> combined</code> - Get a self-created pre-existing image map and get its combined imagemap item | |||
* <code>/imageframe delete <name></code> - Delete a self-created image map | |||
* <code>/imageframe rename <name> <new_name></code> - Rename s self-created image map | |||
* <code>/imageframe list</code> - List all self-created image maps | |||
* <code>/imageframe marker add <image_name> <marker_name> <direction:0-15> <marker-type> [caption]</code> - Add a marker to your map | |||
* <code>/imageframe marker remove <image_name> <marker_name></code> - Remove a marker | |||
* <code>/imageframe marker clear <image_name></code> - Clear all markers on an image map | |||
* <code>/imageframe setaccess <name> <player> <permission></code> - Set access permission of other players for your image map | |||
=== TNTable Datapack === | === TNTable Datapack === | ||
Latest revision as of 11:52, 16 January 2026
There are a selection of plugins and datapacks on the server to enhance our experience. Below is a summary of commands that are added from these packs. See In Depth for full details of all the available commands, or click the links for each type of command to get brought right to that section in the page.
This page is a work in progress.
Quick Start
Here the plugins are not listed by name, instead by function to make it easier to identify what you want do accomplish.
Teleportation
See HuskHomes for more details on the functionality of this plugin. However, the most commonly used commands are listed below.
The most important command that will tell you about the rest is /huskhomes help.
/tpa <player_name>- Send a request to teleport to a player/tpacceptor/tpyes- Accept a teleport request/tpahere <player_name>- Send a request to teleport a player to you/spawn- Teleport to spawn/back- Teleport to the last place you teleported from, or died at
Homes & Warps
Each player can create 10 private homes, and 10 public homes.
/sethome [name]- Create a new home, name is optional/home [optional_home_name]- Teleport to a home, name is optional
Poses
The server features GSit which is a plugin that lets players sit on objects, as well as pose in a selection of different positions. See the page for GSit for all details, the most common commands are listed below.
/sit- Sit, or right click with an empty hand on a step or other sitting-type blocks./lay/bellyflop/spin/layback
Custom Paintings & Images
Full documentation on Image Frames can be found on the page but this will get you started. Type /imageframe create <name> <image_url> with an empty map in your hand to get started.
Name colour in chat
To change your name colour in chat and the tab menu run this command: /trigger color.
Death Canon
There is a new command introduced to configure if you hear the cannon sound when a player dies on the server. This can be configured with /trigger disable_death_cannon.
In-Depth
This section has all the commands listed by plugin.
HuskHomes
HuskHomes is a powerful, intuitive and flexible teleportation plugin for Minecraft: Java Edition servers. HuskHomes contains a meaty—but not bloated—set of player teleportation features, including set homes, warps, public homes, teleport requests, previous and offline position teleporting—and more.
Commands
There are many commands that go with HuskHomes, check out the in-game help menu too by type /huskhomes help.
Homes
/home [name]- Teleport to a home, name is optional/homelist [page]or/homes- Lists all your homes, page is optional/sethome [name]- Sets a new home, name is optional but recommended/delhome [name]- Delete a home, name is recommended/delhome all- Deletes all homes/edithome- Edit a home, such as name or relocate it/phome <owner_name.name>or/publichome <owner_name.name>- Teleport to a public home, owner name is player username, and name is the home name/phomelist- Lists all public homes
Warps
Warps are public points set by an admin of the server. Contact one of us if you want a warp created.
/warp [name]- Teleport to a warp/warplistor/warps- List warps
Spawn
/spawn- Teleport to spawn
Teleport Requests
/tpa <username>- Send a request to teleport to another player/tpahere <username>- Send a request asking another player to teleport to you/tpaccept [username]or/tpyes- Accept a teleport request, username is optional/tpdecline [username]or/tpno- Decline a teleport request, username is optional/tpignore- Toggle whether to ignore incoming teleport requests/rtp- Teleport randomly into the wild/back- Teleports you to your last position where you died from, or teleported from, whatever was most recent.
GSit
GSit is a sit, lay and crawl plugin that lets you sit on blocks, or anywhere with commands. Find the plugin documentation here.
Commands
/sit- Sit on a block, can also be done by right clicking select blocks that classify as chairs/lay- Lay on a block/bellyflop- Belly flop on a block/spin- Spin on a block/crawl- Crawl on the ground
Configuration
/sit toggle- Toggle ability to click blocks to sit on/craw toggle- Toggle ability to crawl by double-pressing the sneak key
Image Frames
To create new maps you will need to have an empty map in your inventory to use. Parameters in <> are required, while parameters in [] are optional
Commands
/imageframe select- Select item frames to put the image on/imageframe create <name> <url> <width> <height>- Create a new image map/imageframe create <name> <url> selection- Create a new image map and put it into your selected frames/imageframe <name> <url> <width> <height> combined- Create a new image map and get its combined imagemap item/imageframe overlay <name> <url>- Create a new image map that adds an overlay on a Minecraft Vanilla map you are holding/imageframe overlay <name> <url> selection- Create a new image map that adds an overlay on a Minecraft Vanilla map in your selected item frames/imageframe clone <name> <new_name>- Create a new image map with the same properties as the old one/imageframe clone <name> <new_name> selection- Create a new image map with the same properties as the old one and put it in your selection/imageframe clone <name> <new_name> combined- Create a new image map with the same properties as the old one and get its combined image map item/imageframe playback <name> pause- Toggle pause for an animated image map/imageframe playback <name> jumpto <seconds>- Jump to a specific second for an animated iamge/imageframe refresh [name]- Refresh a map you have created from the source URL (Useful if you change the source)/imageframe info- Get information about the image map you are holding/imageframe get <name>- Get a self-created pre-existing image map/imageframe get <name> selection- Get a self-created pre-existing image map and put it directly in selected item frames/imageframe get <name> combined- Get a self-created pre-existing image map and get its combined imagemap item/imageframe delete <name>- Delete a self-created image map/imageframe rename <name> <new_name>- Rename s self-created image map/imageframe list- List all self-created image maps/imageframe marker add <image_name> <marker_name> <direction:0-15> <marker-type> [caption]- Add a marker to your map/imageframe marker remove <image_name> <marker_name>- Remove a marker/imageframe marker clear <image_name>- Clear all markers on an image map/imageframe setaccess <name> <player> <permission>- Set access permission of other players for your image map
